Peter Popov <pet### [at] usanet> writes:
> so that's not the problem... You know what, try using conserve_energy.
Aha! So that's what conserve_energy is. Thank you very much. I've made a
low-quality render which looked very promising. (8+1 hours photons+trace)
I'll tweak some more and post it so Steve et al. can have a go with it.
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