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Chris Huff <chr### [at] yahoo com> writes:
> Uh, which one would that be?
It crashes when trying to trace the texture, that is reaching the object. I
don't have the scene at hand (vacation). It was something like this:
camera { location <5,5,-30> look_at 2*y } // (just guessing)
light_source {
0, 1
looks_like {
sphere {0,2 pigment{rgb 1} finish{ambient 1} }
}
translate 20*<1,2,-3>
}
sphere {0,4
texture{
pigment {rgb x}
}
interior_texture{
pigment {radial} // chrashed with other patterns too
}
cliped_by { plane{-z,0} }
}
--
Sigmund
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