POV-Ray : Newsgroups : povray.unofficial.patches : bug in interior_texture : Re: bug in interior_texture Server Time
2 Sep 2024 08:13:55 EDT (-0400)
  Re: bug in interior_texture  
From:
Date: 17 Apr 2000 06:54:04
Message: <k8e3dolf165.fsf@jeeves.stud.ntnu.no>
Chris Huff <chr### [at] yahoocom> writes:

> Uh, which one would that be?

It crashes when trying to trace the texture, that is reaching the object. I
don't have the scene at hand (vacation). It was something like this:

camera { location <5,5,-30> look_at 2*y } // (just guessing)
light_source {
   0, 1 
   looks_like {
      sphere {0,2 pigment{rgb 1} finish{ambient 1} }
   }
   translate 20*<1,2,-3>
}
sphere {0,4
   texture{
      pigment {rgb x}
   }
   interior_texture{
      pigment {radial}  // chrashed with other patterns too
   }
   cliped_by { plane{-z,0} }
}

-- 
Sigmund


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.