POV-Ray : Newsgroups : povray.programming : Improved intersection routine for CSG-Intersection objects : Re: Improved intersection routine for CSG-Intersection objects Server Time
8 Jul 2024 20:02:56 EDT (-0400)
  Re: Improved intersection routine for CSG-Intersection objects  
From: ABX
Date: 19 Dec 2003 02:21:53
Message: <k585uv8aeba6p2bsibmbrhn20pmcs03uu5@4ax.com>
On Thu, 18 Dec 2003 21:32:49 +0100, Wolfgang Wieser <wwi### [at] gmxde> wrote:
> > It does not abstract most of the GUI elements at all, it just
> > draws them on its own. 
>
> Correct. So what?

So it is not user-friendly for native GUI users (which of course is not
related to C++ internal design discuted here nor to improved intersection
routine). See screenshots of native minimal sample under wxWindows:

OS2:    http://www.wxwindows.org/images/screens/wxos2.jpg
Win9x:  http://www.wxwindows.org/images/screens/minimal_win95sm.gif
Motif:  http://www.wxwindows.org/images/screens/minimal_motifbig.gif
MacOSX: http://www.wxwindows.org/images/screens/minimal_macosx.gif
GTK+:   http://www.wxwindows.org/images/screens/minimal_gtk.gif
WinCE:  http://www.wxwindows.org/images/screens/wxwince_minimal.jpg
http://cvs.wxwindows.org/viewcvs.cgi/wxWindows/samples/minimal/minimal.cpp

and screenshots of more advanced application of wxWindows under MacOSx,
Windows, Linux: http://mahogany.sourceforge.net/screenshots.html

ABX


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