POV-Ray : Newsgroups : povray.general : Odd blob / cutaway_textures behaviour : Re: Odd blob / cutaway_textures behaviour Server Time
5 Nov 2024 09:22:42 EST (-0500)
  Re: Odd blob / cutaway_textures behaviour  
From: IMBJR
Date: 15 May 2003 14:58:18
Message: <jpo7cv4o1b93155pj01e3mqfov0cn7go1u@4ax.com>
On Wed, 14 May 2003 23:40:51 -0500, "Hughes, B."
<omn### [at] charternet> wrote:

>I didn't know what had become of this but it was brought up long ago I'm
>sure. Now, in looking for any past discussions about it, I found the
>following message post.
>
>http://news.povray.org/povray.beta-test/24903/
>
>And judging by that it's like there's more to cutaway_textures than you
>might first think.
>
>The blob primitive had already been an obvious difficulty due to the way it
>accepts textures but this other "problem" is actually CSG-related instead.
>Since cutaway_textures is only intended for difference and intersection and
>not union or merge, it does seem to work as intended. Just that any other
>textures added in a union overwrites it, which would certainly seem wrong
>according to the usual texture hierarchy scheme IMHO.
>
Cheers for the info - looks like I'm gonna have to rethink my plans.

------------------------
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