POV-Ray : Newsgroups : povray.programming : Development plans public? : Re: Development plans public? Server Time
5 Jul 2024 15:06:14 EDT (-0400)
  Re: Development plans public?  
From: ABX
Date: 1 Dec 2003 07:59:11
Message: <hqcmsvop8ril4ncf8nf0olt2rulmncme3s@4ax.com>
On Sun, 30 Nov 2003 19:19:46 EST, "NathanPBell" <nathanpbell ; yahoo com>
wrote:
> What about a list of current bugs/features that need to be added?  Say I'm a
> developer that's got some extra time...

It's not enough to say "I'm a developer" to be useful :-) Personally I think
that playing (not only rendering) with POV-Ray yourself and digging a little
here and there on this server (for weeks, months or even years) is the best
way to gather knowledge what needs fixing bugs or adding features. Then (after
some experience) it should be fairly clear what places needs improvements:
slowest statges in rendering, editor goodies, wishes expressed in posts, etc.

> How could I most effectively help the POV Ray team?

I'm not POV-Ray Team member but from my experience they like every help as
long as it is donated in wise way. Knowing person from POV-Ray Community
activity could only help cooperation on more advanced issues. Additionally I
imagine starting cooperation with the person who has unknown experience and
future plans, could potentialy lead to more problems than neccessary. For
example solving copyright issues for the future releases. Seeking
http://www.google.com/search?q=NathanPBell does not help to recognize your
skills, so I would like to encourage you first to create some freely available
patch with feature you can find useful yourself. It will give you some
background what's going on here and other developers could get some background
about your person.

ABX


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