On Wed, 16 Jul 2003 11:24:38 EDT, "herb" <nomail@nomail> wrote:
> 1. Given a openGL view defined by the GL_PROJECTION and the GL_MODELVIEW
> matrix
> 2. Find the POVRAY camera setting that corrispond to the same view
Ray Gardener made it in oposite direction. See at function
daylon_CameraChanged() in package
http://www.daylongraphics.com/other/povray/patches/povgl.zip
ABX
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