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On 17 Feb 2000 08:35:08 -0500, ron### [at] povray org (Ron Parker)
wrote:
>On Thu, 17 Feb 2000 13:16:18 +0100, Paul Blaszczyk wrote:
>>Good idea...for one button or sprite. But what is with animated sprites
>>(with MUCH frames)? (e.g. for a game... 100 frames per figure and 10
>>figures in game).
>
>Automate the process with a batch file or shell script. Using the alpha
>channel from one image with the other can probably be done with the GIMP's
>or Photoshop's automation features.
Instead of using the alpha channel, you can give all objects a
quick_color rgb 1 and render with +q0. Then you can use this image as
a image_patterm with no interpolation. There you are, all you need is
POV.
All you need is POV (ta tada tadaaa)
All you need is POV (ta tada tadaaa)
All you need is POV, POV,
POV is all you need
:)
Peter Popov
pet### [at] tag povray org
ICQ: 15002700
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