POV-Ray : Newsgroups : povray.beta-test : bug with #declare order : Re: bug with #declare order Server Time
30 Jul 2024 20:19:32 EDT (-0400)
  Re: bug with #declare order  
From:
Date: 29 Oct 2001 03:53:28
Message: <h56qttsfg1edb3mp9j4db73ve0ikkvqrfk@4ax.com>
On Fri, 26 Oct 2001 11:29:44 -0400, "Anders K." <and### [at] f2scom>
wrote:

> Well, there's also another problem: if the result of the #switch statement
> isn't 0, the macro doesn't return anything, which causes errors. I'm not
> sure what you meant to write, but this is definately not a bug in POV-Ray.

yes, this "fight" made me mad and I've made mistake, sorry

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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