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On Tue, 13 Nov 2001 00:20:22 -0500, "Nathan Kopp" <nat### [at] kopp com>
wrote:
>The antialiasing algorithm still blends the object with the background.
>However, the new code compensates by adjusting weights to "unblend" the
>color and blend the alpha channel instead. Once the "unblending" is
>complete, the antialiased pixels no longer contain any background color
>information!
Is this done using raw or clipped colors?
As a side note, here's a description of the Defringe filter in
Photoshop, if it could be of any use. The idea of using adjacent
pixels is neat, but POV is already doing this by anti-aliasing :)
:When you move or paste an anti-aliased selection, some of the pixels
:surrounding the selection border are included with the selection.
:This can result in a fringe or halo around the edges of the pasted
:selection. These Matting commands let you edit unwanted edge pixels:
:
:Defringe replaces the color of any fringe pixels with the colors of
:nearby pixels containing pure colors (those without background color).
:For example, if you select a yellow object on a blue background and
:then move the selection, some of the blue background is selected and
:moved with the object. Defringe replaces the blue pixels with yellow
:ones.
:
: <snip>
:
:Enter a value in the Width text box for the distance to search for
:replacement pixels. In most cases, a distance of 1 or 2 pixels is
:enough.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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