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Hi sshelby, you recently wrote in moray.win:
> Is there a way to make the camera orbit in a circle, while always looking at
> 0,0,0?
When modelling? Yes, simply set the lookat to 0,0,0 and the
right-click drag in the camera view. This orbits the camera around the
lookat point. If you move the mouse horizontally only, it will orbit
in a circle, otherwise it orbits on a sphere.
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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