POV-Ray : Newsgroups : povray.text.scene-files : Re: Announce: IsoCSG include file 0.2.1 : Re: Announce: IsoCSG include file 0.2.1 Server Time
29 Jul 2024 10:24:44 EDT (-0400)
  Re: Announce: IsoCSG include file 0.2.1  
From:
Date: 6 May 2002 10:36:24
Message: <gn4dduk71uhbjtoojjbhm6lfn15a60g60i@4ax.com>
On Thu, 02 May 2002 10:17:19 +0200, Christoph Hormann <chr### [at] gmxde>
wrote:
> I doubt it.  I remember some discussion about calculating a parallel to a spline for
> rounding a text object and it seems very problematic.  SOR might be feasible though.

I investigated the problem and found solution for future. I have simplified
equations to one calculation for given segment of spline and point
coordinates. Unfortunatelly linear distance to spline is smallest positive
root of 7th order polynomial. It can't be easy calculated in with current set
of functions but I think I'll try to make patch with bridge between functions
and Solve_Polynomial function from polysolv.h. Or perhaps somebody knows
better solution ?

ABX


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