POV-Ray : Newsgroups : povray.text.scene-files : Re: Announce: IsoCSG include file 0.2.1 : Re: Announce: IsoCSG include file 0.2.1 Server Time
29 Jul 2024 04:19:07 EDT (-0400)
  Re: Announce: IsoCSG include file 0.2.1  
From:
Date: 14 Mar 2002 09:11:09
Message: <gkb19ucue9hip9eo1sr8g29oe5v85oq8e3@4ax.com>
On Thu, 14 Mar 2002 15:06:20 +0100, Christoph Hormann <chr### [at] gmxde>
wrote:
> Nice, now you just need the same for cylinders and cones

Currently I'm changing cylinder. Cone will be next :-)

> and fix the scale
> macro to maintain the linear distance (i'm not sure if that's possible)

It is only possible for <a,a,a> scale I think.

> and it will be a perfect distance function for all 'merge' CSGs...

That's what was my intention.

> BTW, wouldn't the f_rounded_box() function be faster in this case?

I tried this f_rounded_box solution at first but I'm not sure it returns
linear distances after scaling so I did it myself.

ABX


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