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On Wed, 02 Aug 2000 22:26:51 -0500, David Fontaine <dav### [at] faricynet>
wrote:
>I just thought of an interesting shape: a 4D torus, equivalent to a 3D torus,
>but if you exit the torus you reenter it at the opposite side, that being the
>point on the opposite side of the cross-section halfway around the torus.
>Is that possible in 4d?
Hey, usind 4D to tie and untie tori is *cheating*!!! Do it in 3D if
you dare!
:)
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG e-mail : pet### [at] tagpovrayorg
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