|
|
On 26 Nov 2003 16:25:03 -0500, Warp <war### [at] tagpovrayorg> wrote:
> In the camera definition transformations are applied after all the
>camera parameters regardless of which order you write them.
But the manual implicates that when look_at parameter is given as the last
one it works...
They should correct/supplement this in the manual...
> If you want to calculate the location of the camera with transformations
>and then make it to look at a certain point, you should transform the
>camera location vector itself instead of the camera. (That is, use
>vrotate(), multiplication as scale and addition as translate, or if
>more complex transformations are needed, vtransform().)
I solved the problem with vrotate.
Thanks! :-)
--
Erhard Ducke
Post a reply to this message
|
|