POV-Ray : Newsgroups : povray.binaries.images : universal filler : Re: universal filler Server Time
15 Aug 2024 22:20:57 EDT (-0400)
  Re: universal filler  
From:
Date: 22 Apr 2002 12:19:47
Message: <erd8cu0glol9a0t5k4f8c3ohnq44b0ltv3@4ax.com>
On Mon, 22 Apr 2002 18:00:06 +0200, Christoph Hormann <chr### [at] gmxde>
wrote:
> Interesting, but since you mentioned a stack of matches, does it correctly
> simulate the effects of gravity and collision of the objects?

No. It's filler not faller ;-)

> I presume
> not since this would require a lot of quite difficult calculations and
> won't work without tessellation for complicated objects.

I'm not tesselating anything bus sampling.

ABX


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.