POV-Ray : Newsgroups : povray.beta-test : bug with #declare order : Re: bug with #declare order Server Time
30 Jul 2024 20:17:33 EDT (-0400)
  Re: bug with #declare order  
From:
Date: 26 Oct 2001 10:49:16
Message: <eptittcu7fakkaid4fu211m94ar2srrfv4@4ax.com>
On Fri, 26 Oct 2001 10:38:59 -0400, "Anders K." <and### [at] f2scom>
wrote:

> > #macro Go(Level)
> >   #debug "1\n"
> >   #switch (Level>0?Go(Level-1):0)
> >     #case(0) 1  #break
> >   #end
> > #end
>
> The problem here is that Go(Level - 1) is *always* evaluated, whether Level
> 0 or not, because POV-Ray doesn't use short-circuit evaluation.

yes, right, I missed this.
but how it should looks with #if ?
it seems not work too.

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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