|
|
Using POV 3.5, is it possible to randomly color each triangle in a
mesh? I thought I had done this in earlier versions of POV, but can't
seem to get it to work now.
Ideally, I'd want each triangle's RGB color values to be selected from
the full RGB gamut, and not to be selected from a list of sample
colors or textures.
Can it be done? What syntax do I use?
thanks,
Glen
Later,
Glen
7no### [at] ezwvcom (Remove the numeral "7")
Post a reply to this message
|
|