Warp wrote:
>
> I don't see any reason why povray couldn't be compiled for Windows 98.
I don't see any either but this is completely beyond the influence of
the POV-Team.
Just for comparison: the Win32 platform is just about 10 years old.
Building current POV-Ray for the predecessor (DOS) is no more supported.
It makes sense to assume that in 2015 (~10 years after the
introduction of Win64 assumed as the successor of Win32 for this
purpose) building the POV-Ray of that time (whatever version that might
be) for Windows 98 might be tricky.
> A completely different story is whether there will be an official binary
> for it or not.
Indeed.
Christoph
--
POV-Ray tutorials, include files, Landscape of the week:
http://www.imagico.de/ (Last updated 22 Oct. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/
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