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Kenneth wrote:
>
> Thanks, Christoph, that works!! Instead of 10 minutes, it now takes less
> than 10 seconds. Not bad!! And without crashing the computer. : )
Just to make this clear - this was not intended as a suggestion for
normal operation. It was just meant to illustrate that the long time
required to stop a render is not inevitable in general but only when you
don't want to terminate the process at the same time. There is no point
in using the a GUI version of POV-Ray if you stop the render by killing
the program.
> Stopping a render like this does raise a question in my mind, though: If
> POV-Ray normally takes time to "clean out" (or "make available again"?) the
> many small fragments of hard drive memory it has used, am I creating
> "other" problems by terminating POV this way?
In any modern OS when a process is terminated - no matter which way -
the allocated memory gets freed automatically (more precise: the address
space of the process simply ceases to exist).
Christoph
--
POV-Ray tutorials, include files, Landscape of the week:
http://www.tu-bs.de/~y0013390/ (Last updated 24 Jul. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/
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