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On Wed, 13 Jun 2001 00:32:07 +0200, "Norbert Kern"
<nor### [at] t-online de> wrote:
>Colour variation is very memory intensive and up to now, I have no
>convincing solution to this problem.
Put the whole grass in a union (not the triangles, the meshes :) ) and
give them an appropriate pigment. I think large-scale granite, or a
perlin-like average of a few bozos, would work great.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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