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Nicolas Calimet wrote:
>> From what I hear, the next version of POV-Ray is supposed to support BMP
>> output.
>
>
> You must be kidding here, I believe.
Well - the BMP reading/writing code ABX (IIRC) wrote for WinPOV is
portable so it is not a big problem to use it for a non-system specific
file format. The question is of course if this has any advantage (to
compensate the obvious disadvantages).
In any case I can only repeat: It is a very bad idea (tm) to use BMP as
a file format with POV-Ray - no matter if for render results or for
image maps.
Christoph
--
POV-Ray tutorials, include files, Landscape of the week:
http://www.tu-bs.de/~y0013390/ (Last updated 24 Jul. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/
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