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Jaime Vives Piqueres wrote:
> ...with my abused "boltstill" scene.
Funny - i have been doing some tests with HDRI the last days as well...
> Test 3 uses Debevec "kitchen_probe", while test 4 uses my own probe
> rendered with MegaPOV from my POVCOMP entry (available soon: I'm still
> tweaking it). I think MegaPOV HDRI support just rocks...
Thanks. ;-)
The second one looks somewhat dull - is there reflection in the bolts
texture? The no_radiosity flag will help to reduce render time when
combining radiosity with reflection BTW.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 27 Feb. 2005 _____./\/^>_*_<^\/\.______
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