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So, I'm doing a pigment layered by y-distance from the origin. It looks
great when I do the othagonal view from the positive Z and X directions,
but when I render it from the positive Y direction, the object disapears
from the render! Why do it do that?
More importantly, how do I make it not do that?
--
Dawn McKnight d-m### [at] spamlesscoxnet
USS Nautilus cooperative writing project:
http://members.cox.net/uss_nautilus
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