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David Jaquay wrote:
> While rendering the demo image stackergold.pov, I noticed something I
> thought was odd. The memory usage continued to grow as the image rendered.
> In my very-newbie limited-understanding mode, I would have thought that
> POV would setup all the objects in memory up front, and use them to
> generate the image as it went along.
Your description lacks an important thing - what makes you think the
memory usage of POV-Ray grows while rendering, i don't know any version
of POV that shows the change in memory use while rendering.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______
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