POV-Ray : Newsgroups : povray.general : Nested bounding : Re: Nested bounding Server Time
5 Nov 2024 11:20:46 EST (-0500)
  Re: Nested bounding  
From: Christopher James Huff
Date: 30 Apr 2003 10:35:44
Message: <cjameshuff-FFCF5A.10335330042003@netplex.aussie.org>
In article <web.3eae9989d2eb664bbef0bd7d0@news.povray.org>,
 "Matti Karnaattu" <nomail@nomail> wrote:

> Thanks. How about meshes? I'm now working with mesh generation macro which
> greate large meshes. I think that POV-Ray sets every mesh own bounding box
> so splitting meshes greates more bounding boxes and optimization is
> possible. How can I greate optimal mesh groups?

Meshes use their own bounding heirarchy. Splitting them up is unlikely 
to do more than interfere with this and slow things down.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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