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In article <3ec2d5d0@news.povray.org>, Tim Cook <z99### [at] bellsouthnet>
wrote:
> Gives a Parse Error: Expected 'object or directive', interior found
> instead. Remove the interior{} and it works.
Of course it does. You use the syntax for a layered texture declaration,
but put an interior statement at the end. You need to put the interior
in the object itself.
The reason that you can't specify a per-triangle material is that the
material has an interior, and having different triangles of the same
mesh with different interiors does not make sense.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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