In article <3e6cb73f@news.povray.org>,
> I have problems using cutaway_textures for a CSG difference operation. I
> want to cut a blob of spheres (all slightly different colored) with a box.
I suspect this is where your problem is. The texture code is full of
little hacks, there are lots of little special-cases to deal with things
like blob component textures and cutaway_textures. Probably something
got missed in writing the cutaway_textures feature.
If you specify a texture for the blob itself, it will probably use that
texture. The obvious flaw with this is that you only get one texture.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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