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In article <3ee31d9f$1@news.povray.org>,
"The Brain" <rag### [at] univalde> wrote:
> My latest project is a wastepaper basket. It looks already suprising cool,
> but some really important part of it still lacks: The content.
>
> I have really no idea how to make strongly crumpled paper, and I guess it
> wouldnt be funny to stick meshes together. Is there a more intelligent way
> to fill my wastepaper basket?
I don't see how it could be humorous or not, but it certainly wouldn't
be an enjoyable experience. Short of some kind of mass-spring sheet
simulation (like some variant of the cloth patch), a mesh seems like the
best option. If you won't see it too closely, you could just ignore
things like self-intersections. You might even be able to get away with
a crackle-sphere isosurface if it is only visible from a distance. A
ball of paper is a complex object resulting from many different physical
interactions, both in the paper itself and in the hands that crumpled
it. Describing it is definitely going to be difficult.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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