|
|
In article <3ea8cf8b@news.povray.org>,
"leseur sylvain" <syl### [at] potar-hurlantcom> wrote:
> >>BTW, when you need to post the same message to multiple groups, it is
> >>preferred if you cross-post, instead of posting the same thing several
> >>times.
> Ok. But, it is, at the same time for News_User, and Macro is not an
> easy thing and i though Povray_General too.
> What does it means BTW ?
What does what mean? Cross posting? It is a way to post one message to
multiple groups. I'm not sure of the best way to do it with Outlook...
> >>Since you apparently didn't write these, it would have been
> >>better to just mention where you got them.
> Ok, it's true, of course. It's a part of:
> // checker.inc version 1.00
> // copyright Shiro Nakayama (syl### [at] cg-cgcom) 2002
> // date 2002.11.04
Well, that doesn't tell where you got it, but I bet Shiro Nakayama knows
more about how to use it than the people on these groups... ;-)
> >>Well, the usage instructions were given right at the top of your
> >>message. What happens when you try something like that?
> I don't understand "usage"
The word "usage"? It means "how something is used".
> // usage:
> //(PatternNumber : 0 - 30)
> //pigment { P_Checker(PatternNumber, pigment1, pigment2) }
> //texture { T_Checker(PatternNumber, texture1, texture2) }etc...
The P_Checker() macro makes a pigment, T_Checker() makes an entire
texture, PatternNumber is any number from 0 to 30.
> I just wish to have one box and render each texture one by one.
Something like this:
#include "colors.inc"
#include "checker.inc"
camera {
orthographic
location < 0, 0,-1>
look_at < 0, 0, 0>
right x*1 up y*1
}
#declare TexA = texture {pigment {color White}}
#declare TexA = texture {pigment {color Black}}
box {<-1,-1, 0>, < 1, 1, 1>
texture {T_Checker(frame_number, TexA, TexB)}
}
And then render an animation with 30 frames.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
Post a reply to this message
|
|