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In article <3e5aa25a$1@news.povray.org>,
"Tim Nikias" <tim### [at] gmxde> wrote:
> Okay, here goes:
> 1. Make that glass use rgbt not rgbf. f=filter, so if you
> set rgbf .99 just about every piece of light is filtered
> by .99, so that leaves you .01 of the original amount of light.
I think you need to go review at the behavior of filtering. It doesn't
behave anything like you describe.
rgbf is the same as rgbf < 0.99, 0.99, 0.99, 0.99>, which is nearly
perfectly transparent. This is not the problem.
Rafal: look at the optics.pov demo scene.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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