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In article <cjameshuff-7E0E3C.13495525032004@news.povray.org>,
Christopher James Huff <cja### [at] earthlinknet> wrote:
> There are several better ways. You could build a mesh or use an
> isosurface, for example. The mesh would probably be faster, the
> isosurface would use less memory and wouldn't have faceting problems.
BTW, an easy method of generating a mesh would be to use the
cylinderical height field macro in shapes.inc. Just use a spiral pattern
function to bring out the threads.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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