In article <Xns### [at] 204213191226>,
Marc Champagne <marcch.AT.videotron.DOT.ca> wrote:
> Was reflect_metallic ever used in any official POV version ?
No.
> If not, then Rune's Brushed Metal texture was for Megapov and
> not Pov, that would explain why I can't reproduce the actual
> "brushed" appearance in Pov.
Well...this feature has nothing to do with a "brushed" appearance. That
is usually done by using an average texture with several different
normals. Metallic reflection affects the color of the reflection.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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