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In article <409a17fa@news.povray.org>,
"anto matkovic" <ant### [at] matkoviccom> wrote:
> - I trying to do SSS with media on Mesh2 - it works, but I simply can't do
> apsolute non-transparent SSS, even with tons of intervals - object have some
> very thiny details, like a ears. Is there some workflow (for relative fast
> rendering:), maybe with photons?
You aren't going to get opaque media by using "tons of intervals". You
need to increase the media density, and use a high extinction.
> - How to apply interior_texture to mesh2? The same settings works perfectly
> with POV solids, but with mesh2, nothing... Maybe I'm a stupid :) or I
> didn't laying hands on POV in a few last years.... My mind is probably in
> features of POV 3.1...
The interior_texture feature should work in exactly the same way with
mesh2 objects as with any other object.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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