POV-Ray : Newsgroups : povray.general : motion blur in POV : Re: motion blur in POV Server Time
2 Nov 2024 17:21:46 EDT (-0400)
  Re: motion blur in POV  
From: Christopher James Huff
Date: 29 Dec 2003 07:24:27
Message: <cjameshuff-BFAC36.07243729122003@netplex.aussie.org>
In article <3fefaf9e@news.povray.org>, "Slime" <fak### [at] emailaddress> 
wrote:

> > You can't. POV is a 3D rendering program, not a 2D compositing tool.
> 
> Well, technically, you could. It wouldn't be entirely easy, but certainly
> possible. With an orthographic camera and some planes in front of it, each
> with a texture map and a set transparency, in theory I think it could be
> done. It might even be possible to write a macro which takes a base filename
> and a number of frames and averages the given files.

No, you can't. He specifically said (emphasis mine):

> So how I can post-process several frames together, *efficiently*, just with
> POV?.

You only need one plane (a box would probably be better) with an average 
texture...but it is far from efficient.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.