|
|
In article <40478c86@news.povray.org>, "Carl Hoff" <hof### [at] wtnet> wrote:
> I see this certainly has the same problem as my pieces of
> code. What I was trying to copy was this piece of code:
>
> object{object_a}
> pigment
> {object {object_b}
> pigment {rgb 0.5}
> pigment {rgb <1,0,0>}
> }
> }
> }
Okay, here you have an object pattern with two pigments. To make a
version using textures, just replace each pigment with a texture. Now
see where you went wrong with the first one? You specify one texture
inside the object pattern block, and give a complete separate texture
after it.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
Post a reply to this message
|
|