|
|
In article <3f6d951a@news.povray.org>,
"Tim Nikias v2.0" <no_lights (@) digitaltwilight.de> wrote:
> AFAIK,
> POV-Ray 4 (which is a long way off, and
> don't think about asking about it: it's finished
> when its finished, as always with POV-Ray,
> and I don't object) should have better support
> for plug-ins (in other words: other support
> than just POV-Script Include-Files) in order
> to make writing own enhancements easier
> and faster (as POV-Script is quiet slow).
And where did you hear this?
As you say, it's a long way off, too far off to say anything definite
about plugin support. However, historically, native plugin support has
never been implemented because there is no platform-independant way of
doing it. POV could use precompiled bytecode plugins instead, but then
there's no reason not to just include the source files: the bytecode
compiler could (and almost certainly would) be built into POV. The
current scripting language is slow because it is interpreted directly,
compiling to bytecode first can be much faster, and would work just fine
with the current system of include files.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
Post a reply to this message
|
|