|
|
In article <3f95c1d2$1@news.povray.org>,
Saul Luizaga <sau### [at] netscapenet> wrote:
> J is particularly strong in the mathematical, statistical, and logical
> analysis of arrays of data.
But POV really doesn't deal with big arrays of similar data very much. A
scene is a complex data structure, and a raytracer uses a wide range of
algorithms...this type of analysis won't really help you render it.
> It is a powerful tool in building new and
> better solutions to old problems and even better at finding solutions
> where the problem is not already well understood.
So you're suggesting it as a tool for refining the algorithms used? Can
you give an example of how it would help?
BTW, don't multi-post. If the message truely pertains to multiple
groups, cross-post to those groups. This keeps the discussion coherent
and doesn't leave multiple copies of messages on the server.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
Post a reply to this message
|
|