POV-Ray : Newsgroups : povray.unofficial.patches : ANNOUNCE: MegaPOV 1.0 available : Re: ANNOUNCE: MegaPOV 1.0 available Server Time
5 Oct 2024 05:14:06 EDT (-0400)
  Re: ANNOUNCE: MegaPOV 1.0 available  
From: Christopher James Huff
Date: 1 Jan 2003 16:00:14
Message: <cjameshuff-A0CA2D.15560101012003@netplex.aussie.org>
In article <3E134D98.AB151D51@gmx.de>,
 Christoph Hormann <chr### [at] gmxde> wrote:

> As explained in my other post dividing the pixel colors into the different
> contributing parts (i.e. reflected, refracted and direct, possibly split
> into different parts) would be useful for post processing.

And as I explained, I don't think that would be useful enough. Aside 
from the memory problems, it is too special purpose and limited, too 
complex, and has too much impact on other things. I don't see any 
practical use for it. Saving the ray tree would be far more useful, but 
has monstrous memory requirements.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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