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In article <web.3f67b1d0f785c673c6890ca10@news.povray.org>,
"Penners" <pen### [at] hotmailcom> wrote:
> Does anyone know how I can collect photons on the ground, but still have
> the correct shadow?
I don't think this is possible. POV will light the area in shadow with
photons, but the rest will be lit directly. At the shadow border, there
will probably always be a visible transition between photons and direct
lighting. In theory, you could avoid this by lighting the entire scene
with photons, but it would take a huge amount of photons. You could also
minimize it by using more photons...again, a lot of photons.
Why are your photons interacting with a container shape anyway? Unless
it's refracting, it won't have a very interesting shadow, just a waste
of photons.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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