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In article <4044fdba@news.povray.org>, Warp <war### [at] tagpovrayorg>
wrote:
> The easiest way of getting an image to look like real is to simulate
> reality as far as possible, and that's what POV-Ray often does.
Right, but it does take a lot of shortcuts, and a lot of unrealistic
features...you have to know how to set up a realistic scene. Also, the
end result is a nice-looking image, while in optics simulations you
might want data like angle of incidence for an individual ray, total
incident energy on an area of surface, light path length, etc.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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