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In article <86b### [at] duchesstwilleyorg>,
Jack Twilley <jmt+use### [at] twilleyorg> wrote:
> This macro creates a jillion (well, perturn*turns) cones to simulate a
> triangular spiral prism. It works, but it's ugly and slow as a dog.
> Please tell me that there's a better way. I stared at the docs for
> lathe and prism, and I couldn't see anything useful there.
There are several better ways. You could build a mesh or use an
isosurface, for example. The mesh would probably be faster, the
isosurface would use less memory and wouldn't have faceting problems.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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