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In article <web.3fd21c9aca6ea6d53527d1b40@news.povray.org>,
"Habagat Boy" <hab### [at] yahoocom> wrote:
> does anyone know of a way to convert an array of points into non-overlapping
> series of points, and test the first array for distance to each point; the
> three closest points on the first array to a point on the second set become
> the vertices of a triangle. however, this will result in a lot of identical
Creating a triangle mesh from an unordered set of points is a very
difficult problem. There are ways to do it, but it is still an area of
active research...and simple points do not have enough information to
unambiguously reconstruct the original surface. Doing this in POV script
is probably impractical.
If you have a bit more information about the points, it makes the
problem a lot easier. For instance, if you know they are points of a
height field, it is pretty simple to generate a height field mesh.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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