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In article <3edcbc0d$1@news.povray.org>,
"Bob Frew" <rob### [at] ntlworldcom> wrote:
> How do I map an image onto an object so that it only appears once and is not
> visible on the other side of the object.
You could use the object pattern:
texture {
object {ImageAreaObject MainTexture, ImageTexture}
}
Where ImageAreaObject is an object that contains the area you want the
image map on, ImageTexture is the image_map texture itself, and
MainTexture is whatever you want the rest of the texture to be.
> e.g. for a face.
Ah...for that, you probably want UV mapping. A simple explanation is
that it is a way to wrap the texture onto the surface of the object.
http://povray.org/documentation/view/191/
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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