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In article <opr93snpswefp2ch@news.povray.org>,
"Phil Cook" <phi### [at] nospamdeckingdealscouk> wrote:
> Uses boxes rather than points and might be slow with a *lot* of data (this
> took 26 sec on my computer, 76800 objects) but I hope it helps.
It would be far faster, more space efficient, and probably better
looking to use a mesh instead.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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