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In article <3f56566d@news.povray.org>,
Folkert van Heusden <fol### [at] vanheusdencom> wrote:
> I'm pretty much new to povray and I'm trying to render my appartment.
> Got the outside walls now and find a good viewing point aswell as lights.
> There's a problem, though: front and backwall are solid colored, but when
> you look at the floor, ceiling, left and right wall, everything looks
> rather, ehr, coarse(?).
You could be a bit more precise...what exactly looks "coarse"? Are you
getting jagged edges? Or a grainy appearance on flat-colored areas? Odd
color shading?
If it's jagged edges, try using higher quality antialiasing settings. A
grainy appearance could be caused by many things...jitter in area
lights, antialiasing, method 1 media, crand, or just certain textures.
Odd artifacts in what should be a smooth color blend...well, that's most
likely just a result of the limited precision of computer displays. In
24 bit mode, they will be invisible most of the time, in 16 bit mode
they can be very visible and distracting.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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