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In article <3f2bbbb0@news.povray.org>,
"David Wallace" <dar### [at] earthlinknet> wrote:
> The trick to "glowing" textures is the ambient part of the finish,
> especially with radiosity. If you load the sample scene "radiosity2.pov"
> that came with POV-Ray and replace one of the object textures with texLight
> or texSkin you will see what I mean.
He mentioned volumetric textures. Ambient is only a surface effect, if
actual volumetric effects are desired, media is (almost) necessary.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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