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In article <9i4a9v4nakj6for3r24ddre7uaatg0knm1@4ax.com>,
ABX <abx### [at] abx art pl> wrote:
> Own radiosity samples distribution without recompiling.
> Own camera type without recompiling.
> Own antialiasing without recompiling.
> Own patterns via functions.
> Own ... This become a trend so I wonder what are other common purposes for
> recompiling POV which can be moved from sources to scripts (except completly
> new features which can't be anticipated). Are there any other propositions ?
Objects. Just specify things like insideness, intersection, and normal
functions.
Custom texture and interior attributes...just take the function pattern
a bit further. New patterns, complete control over layered textures, etc.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
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