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In article <8k7### [at] tritonimagicode>,
Christoph Hormann <chr### [at] gmxde> wrote:
> I think it would be easier if you'd just try it out and see why it does
> not work.
Ok, I did. My method worked. Yours didn't. The interpolated version does
what's expected, it gives the isosurface a smooth function to work with,
and the result is something that closely resembles the original. The
non-interpolated version also does what is expected...the infinite
gradients result in a surface that is more cracks and gaps than it is
height field.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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