In article <3fcb359b$1@news.povray.org>, "Mael" <mae### [at] hotmail com>
wrote:
> I don't know much about bounding box in povray but your solution will
> probably break min/max_extent ..
Not necessarily. Bounding of a shape could be computed when those
functions are called. The main thing is that they need to be completely
recomputed when transformed, rather than repeatedly transforming the
basic bounding box.
> Anyway, better bbox for csg would certainly be cool :)
It certainly would...
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
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