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In article <403a4c62@news.povray.org>,
"bongotastic" <cbl### [at] csdalca> wrote:
> Is there a way to do simple polygon/spline sweep rather than sphere
> sweep? By this, I mean sweeping a 2D object along a 3D spline. I feel like
> it should be there but I did not see this in the docs.
There is no built in primitive that does this. However, you can do it by
using the scripting language to build an appropriate mesh, and someone
may have done an include file for this already.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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